Tuesday, September 15, 2009

Making A Draught Excluder Patterns

Pokémon Trading Card Game Extra First

At last, after so long, I got to work with the next EXTRA up in this almost abandoned blog (I go often to answer questions, nothing more). So today I play up the EXTRA INFORMATION OF POKÉMON TRADING CARD GAME ( TCG), which will detail how to get rare cards, hidden, and the operation of several curious events game.


As you know, is a short game, and not much else, but still is great and fun (in fact, the last time I played, I finished it that afternoon XD). Before you begin, explain my case to refer to the clubs: These are divided by three zoneas: first, to get the call " reception", the second, which you access by going to the left will name " room social "and the third, where the leader of the Club, will be the" leader room "... once explained this ... Start:


Island Map



VIPs


Ronald


As in every Pokémon game, and like every game itself, can never miss the rival ... that person is not bad, but it's there fighting with you for being the best. In TCG , the opponent is Ronald , the equivalent of "Gary" in the classic RPG. The good side of Ronald is that a good loser.


During the game you find it three times in the clubs, twice in the Challenge Hall (going when you really have to go, this will be explained later), and also be the last opponent in the Pantheon , which would be the High Command.


The first meeting is to enter the first club, whatever. There will challenge you, but will explain more or less as is the theme of the game and tell you to always be there, one step ahead of you.


The second meeting is to win the second medal , when you leave the area of \u200b\u200bfight club at the reception.

is a simple fight, obviously, the easier you will have with Ronald , but it's good to be forewarned and know you will, and prepare well your deck. By winning, you get a promotional letter Jigglypuf , level 12.


The third meeting is given to win the fifth medal , and what you'll run into the reception club where you are. Out there recommend using a mallet Psychic / Fighting , but I personally do not prefer this, because I do not like being bundles with two such opposite types. By winning, you gain another promo card: the Energy Superquite .


As I said above, you'll run into you too Hall Challenge, but will talk about later.



Ishihara


Years ago I read a guide saying a phrase that I quote here so curious, funny and real that I found: if Ronald is Gary, and Dr. May is equivalent to Prof. Oak, calmly Ishihara could be the equivalent of Bill ...


This character is a great collection of letters. Throughout the game, the character will ask three exchanges. First you must find (that you'll do as you go, talking to people, someone will tell you that Ishihara is at home) and keep in mind that exchanges are always the same, in the same order, and you can not access the following exchange until you have changed the previous offer. The way to find out if Ishihara is waiting to share, is to talk to the girl, he and the lady of the photos below, you will be notified if it is available or not.


The Science Club:


In Club Fuego:


In Rock Club:


Changes You will be asked are:




Imakuni "?

remember that gave me goosebumps when as a child, I read the letter from " Imakuni ? And he said it was a real character ... "if you look down the street, greet him" ...

This strange subject to you are so random in any of the clubs that make up the map, and when you find it, you can fight him. The good news is that the beat, giving you a card on each type, ie, tons of new cards or some promotional, like himself, who is useless and confuses your Pokémon XD is a rival ... quite easy as pie.




Aaron

And this? ... Aaron is one of many teaching assistants Oak ... I mean ... Doctor May . This peculiar character is on the fourth side of the laboratory, which indicates the photo below, and will do nothing but fight you. The good news is that if you win, you give away a deck that only contain energy cards inside. Ideal to fight him to start the game. Best of all is that Aaron will let you choose any of the three decks to fight, which will help you get some advantage from the beginning.



Clubs


The clubs are a total eight, and within each of them must defeat to leaders to get the eight medals that will allow us to go fight for the legendary cards in the Pokémon Pantheon.


Obviously that's the main goal each club, but within them there are people, usually in the social hall, which will ask you certain exchanges or you will find some information that will interest you enough.


Club Road


In the social hall, a girl will ask several exchanges.


These are:


Oddish Lv. 8 per Vileplume Lv. 35

Clefairy Lv. Promotional 14 per Pikachu Lv. 16

Charizard Lv. 76 per Blastoise Lv. 52



Rock Club


This club is only the woman in the photo, which is one that will tell you when Ishihara wants to trade.



Fight Club


In social hall is a man who will ask you some letters (Graveler, Omastar, two Parasect and Weezing), that you give them away a promo Pikachu .



Club Fuego


In this club there are several things:

You'll meet the guy who will tell you where you are Ishihara, plus it will tell you later when you want the great collector exchanges.


The person who is closest to the wall box will ask you to give all the letters of energy you own (those who are not in any deck). If the DAS, we will remove them all and in return I will say that behind the box you will find a promotional card, which is Slowpoke level 9. Will find only "interact" with the picture, but keep in mind that the letter will ONLY when you dealing with the character.



Club Lightning


guy will change a letter Electabuzz, on the other the same Pokémon.




Psychic Club

The social hall will be an old man who is depressed about having lost Marcial, the leader of the club. Promise that you will win, and in so doing, returns to talk to him for a promotional letter Mewtwo.



Science Club


In the social room of this rare club, the guy in the photo you comment on that Ishihara wants to change.



Water Club


Club of the twins in the room above, is a girl who will propose an exchange:



This is all you'll find to do in the clubs.


The Challenge Hall


Here, mentioned above, on the map, take out some tournaments, Challenge Cup, the prize promotional cards are , whose aim is to beat three opponents . curious thing about these opponents is that most likely already know them, because they are the people who are spread across all clubs.


The Cup Challenge will be held twice before you sign the Pantheon Pokémon , and you try to watch: will take place when you win the third and fifth medals.

On these two occasions, the last opponent will Ronald , and the first time compete for a promotional Mewtwo, and the second by a Mew.


After passing the Pantheon Pokémon, and therefore finish the game, you can come every so often to see if it is developing a new Challenge Cup and will return to compete for promotional cards, but not as special as they are cards you can get from other modes.


Note: I notice that the door you will find in the upper right corner of Hall NO leads to nowhere. Appears to be an ornament.


Other things to do


The

Mails

The PCs you'll find all the clubs, you can review your account Mails. Every so often, or whenever you perform certain unspecified goals, the doctor in May will send you emails, which contain decks. The letters are not rare or special, but at least you can make more number to fill the collection and have more chances to build the best deck.


Automatic Machine Deck


These machines are on the right side of the laboratory, where Aaron . They are machines that you create, as its name implies, automatic decks depending on the cards you have, and these machines will be activated to get the medals / coins gyms.


is interesting to see how the game decks automatic weapon, and learning how to train based things. But personally, I prefer build myself my decks.


Card Pop!


As these games are no cards to intercabiar, this "Card Pop" is used to receive a free card, with the only requirement being that you are connected with a friend, using port Infrared Game Boy. In doing so, both will receive a card, and apparently, only be used once per person.

Of the 226 cards in the collection of the game, there are two extras, making a total of 228, which is the promotional Mew Lv. Nv.64 15 and Venusaur. Both are obtainable only Card through Pop!.



And that's it ... we made the short Extra information TCG, but that is this game, short and not much to do, but that does not sacrifice fun. Personally, I love, and I've played pretty well to finish in one sitting on the same day (by pressing the "+" in the emulator XD)

And as you know, questions, contributions, critical and corrections: pokextras@gmail.com or leave a comment in the entry.

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